Vikram Kalidindi
Vikram Kalidindi
Zhuo Chen
Zhuo Chen
Merel Noorlander
Merel Noorlander

Interaction Design

Interaction Design Philosophy

Michael Candy (MFA 4D Design 2023)

Interaction Design Philosophy

Interaction Design Philosophy

A distributed network of activists, artists, authors, designers, engineers using technology to solve complex problems and discover innovative new forms through coding, tinkering, and obsessive making

The impact of technology on the field of design is profound. Established in 2019, the Academy’s newest department builds on legacy of innovation by expanding the skillsets of designers to include Experience Design (XD, UX), Interaction Design (IxD)projection mapping, embedded electronics, applied robotics, 3D printing, visual interfaces, and virtual/mixed reality environments. These emerging processes are situated alongside more traditional modes of making, and we believe in a democratic approach to understanding and accessing technology.

Interaction Design at Cranbrook explores the many ways the physical world around us is infused with an undercurrent of flowing data that turns everyday experiences into connected, feedback-driven interactions that transform culture and society. Interaction Design students weave technology into their work through thoughtful, responsible, and compassionate design, while actively shaping the world.

Interaction Design

To strengthen collaboration and connectivity across disciplines, we are uniting our Architecture, Industrial Design, and Interaction Design programs into the newly organized Architecture and Design department. 

This reorganization will create a vibrant hub where students can engage with a larger peer community, share ideas, and develop solutions that transcend traditional boundaries.

The Interaction Design program will continue to be led by Carla Diana, who will collaborate closely with colleagues in the Architecture and Industrial Design programs. Students will continue to specialize in their chosen fields of study while gaining expanded access to shared resources, new opportunities, and collaborative experiences.

These changes reinforce the Academy’s commitment to excellence and preparing students to be leaders in their fields. We are confident this evolution will inspire creativity, nurture innovation, and ensure the continued success of our students while honoring the Academy’s legacy. 

Interaction Design

Interaction Design students build upon the following areas of exploration:

  • 1. Dynamic product behaviors
  • 2. Machine learning
  • 3. Expressive coding
  • 4. Systems visualization
  • 5. Embedded electronics and applied robotics
  • 6. Connected devices and product ecosystems
  • 7. Augmented, virtual and mixed reality
  • 8. Voice control and conversational interfaces
  • 9. 3D printing and material creation
  • 10. Biometrics, prosthetics, and augmentation
  • 11. Telepresence and avatars

Carla Diana

The Cranbrook Experience in Interaction Design

Carla Diana

The Cranbrook Experience in Interaction Design

Student Work

Student Work
EMILY BOMMARITO (MFA 4D DESIGN 2022)
Student Work
Michael Candy (MFA 4D Design 2023)
Student Work
Zhuo Chen (MFA 4D Design 2021)
Student Work
VIKRAM KALIDINDI (MFA 4D DESIGN 2021)
Student Work
VIKRAM KALIDINDI (MFA 4D DESIGN 2021)
Student Work
JAE SONG (MFA 4D DESIGN 2023)
Student Work
JAE SONG (MFA 4D DESIGN 2023)
Student Work
JAE SONG (MFA 4D DESIGN 2023)
Student Work
Merel Noorlander (MFA 4D Design 2022)